Oct 20, 2006, 06:26 AM // 06:26 | #21 |
Forge Runner
Join Date: Feb 2005
|
+sup vigor 50hp
+hp set 35hp +offhand +60 health while hexed +30 hp sword/axe +480 lv20 655 HP max + 10% morale boost = 720 max Without skill, without -hp rune. |
Oct 20, 2006, 08:19 PM // 20:19 | #22 | |
Wilds Pathfinder
Join Date: Dec 2005
|
Quote:
How does the Moral Boost work? would it be 10% of the base or 10% of the total...if it is 10% of total then you would be at (655+10,907)*1.1 = 12,718 again theoretical and useless, but fun anyway |
|
Oct 20, 2006, 09:42 PM // 21:42 | #23 |
Wilds Pathfinder
Join Date: Jan 2006
Location: Delaware, USA
Guild: Error Seven Operators [Call]
Profession: W/
|
HP gain from a morale boost is based on base HP. I just tested it with a war with 480 HP and then 590 HP. With a 10% MB, it went from 590-->638, or a gain of 48 Health.
|
Oct 21, 2006, 04:58 AM // 04:58 | #24 | |
Forge Runner
Join Date: Feb 2005
|
Quote:
|
|
Oct 21, 2006, 05:52 AM // 05:52 | #25 |
Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
|
Without any skills, or other effects such as morale (Note I'm entirely discounting using stance/enchant/hex items here, since they're all conditional, if you want to factor them in just add +15 for stance/enchant or +30 for hexed to the Health):
625 - Full + Health Armor, +60 Health from Weapons, Superior Vigor and no - HP rune. 650 - Full + Health Armor, +85 Health from Weapons(HoD Axe, and two +30 Mods), Superior Vigor, and no - HP rune. |
Oct 21, 2006, 08:14 AM // 08:14 | #26 |
Krytan Explorer
Join Date: Nov 2005
Profession: Mo/
|
Someone should do this with guild and take a screenie of there health?
|
Oct 21, 2006, 03:31 PM // 15:31 | #27 |
Banned
Join Date: Oct 2006
Profession: Mo/Me
|
i have a seen a screenie off one person with 7000hp
|
All times are GMT. The time now is 02:48 PM // 14:48.
|